Retired Explorer Olaf Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 56 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 9 (1) 10 (1)111C9A
Hard, Guarded, Selective
 
Skills
Admin 2
Advocate 0
Animals (Handling) 1
Art (Presentation/Holography) 1
Art (Creative/Visual Media) 1
Athletics 0
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Jack-of-All-Trades 1
Language 0
Medic 1
Navigation 1
Persuade 0
Profession (Spacer/Crewmember) 1
Profession (Sports/Golf) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 11
Drifter Barbarian 01
Noble Dilettante Wastrel12
Citizen Colonist Explorer56
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Glover Butler Ally 2 0 5 5 Yilean (M/82)
Glover Butler belongs to an uncommon alien species.
Silas Cropper Ally 2 0 1 1 Halka (M/45)
Silas Cropper gains in power.
Rex Moore Rival 0 1 0 0 Halka (M/28)
Rex Moore is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 20 Made lifelong friends. Gain 2 Allies.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 22 Promoted to Merchant (Broker) rank 1.
2 23 Imperial trade restrictions force Olaf Phillips out of business.
3 23 Became a Drifter (Barbarian).
3 24 Olaf Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Became a Noble (Dilettante) with the new title Wastrel.
4 28 Moved to a new world.
4 28 Promoted to Noble (Dilettante) rank 1.
5 28 Continued as Noble (Dilettante).
5 32 A romantic relationship ends badly. Gain a Rival or Enemy.
6 32 Voluntarily left Dilettante
6 32 Became a Citizen (Colonist).
6 34 Olaf Phillips learn something Olaf Phillips should not have – a corporate secret, a political scandal – which Olaf Phillips can profit from illegally.
6 36 Promoted to Citizen (Colonist) rank 1.
7 36 Aging Crisis. Owe 50,000 for medical bills.
7 36 Retired at age 36.
7 36 Continued as Citizen (Colonist).
7 37 Olaf Phillips rise to a position of power in Olaf Phillips's colony or corporation.
7 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 40 Aging Crisis. Owe 20,000 for medical bills.
8 40 Continued as Citizen (Colonist).
8 44 Olaf Phillips gain experience in a technical field as a computer operator or surveyor.
8 44 Promoted to Citizen (Colonist) rank 3.
9 44 Aging Crisis. Owe 50,000 for medical bills.
9 44 Continued as Citizen (Colonist).
9 48 Olaf Phillips rise to a position of power in Olaf Phillips's colony or corporation.
9 48 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Continued as Citizen (Colonist).
10 50 Olaf Phillips is rewarded for Olaf Phillips's diligence or cunning.
10 52 Promoted to Citizen (Colonist) rank 5.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Citizen (Colonist).
11 55 Olaf Phillips learn something Olaf Phillips should not have – a corporate secret, a political scandal – which Olaf Phillips can profit from illegally.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 60,000 for medical bills.
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