Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Encounter a Psionic institute. |
3 |
26 |
Tested for psionic powers |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Ottis Holmes do not know what happened to Ottis Holmes. There is a gap in Ottis Holmes's memory. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Ottis Holmes's business expands, Ottis Holmes's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Voluntarily left Corporate |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Ottis Holmes secretly provide religious rites for a dying leader or noble, although they do not share Ottis Holmes's faith. Gain an Ally in the family and a Rival who disagrees with Ottis Holmes's choice. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
43 |
Join a social movement. |
7 |
43 |
Graduated. |
8 |
43 |
Returned to Merchant (Merchant Marine). |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
A good deal ensures Ottis Holmes is living the high life for a few years. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |