Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Owattebap A's ship is damaged, and Owattebap A have to hitch-hike Owattebap A's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
25 |
Owattebap A's work is sabotaged by unknown parties. Owattebap A may salvage what Owattebap A can and give up. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Owattebap A's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Owattebap A's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Embroiled in legal trouble. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Owattebap A's normal circles. Gain a Contact. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Performer (Entertainer). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A sudden war destroys Owattebap A's trade routes and contacts, forcing Owattebap A to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |