Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Palmer Remmington far from home. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
29 |
Returned to Merchant (Broker). |
4 |
33 |
Risk Palmer Remmington's fortune on a possibility lucrative deal and win. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Palmer Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Palmer Remmington is caught in the periphery of a scandal. |
7 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Palmer Remmington is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Palmer Remmington have been following false teachings! |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
50 |
Attacked by enemies that Palmer Remmington easily defeat. |
10 |
50 |
Gain Enemy if Palmer Remmington don't already have one. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |