Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
25 |
Gain a contact outside of normal circles. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
30 |
Psionic strength increases. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
34 |
Psionic abilities make Percival Brown uncomfortable to be around. One contact or ally becomes a rival. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 3. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Pick up potentially useful information using Percival Brown's psychic powers. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 4. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Attempt to use powers for personal gain, but it backfires. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
46 |
Psionic abilities make Percival Brown uncomfortable to be around. One contact or ally becomes a rival. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 6. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
47 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 7. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |