Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
During a battle, defeat or victory depends on Peter Griffin's actions. Peter Griffin actions lead to an honorabe discharge. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Peter Griffin Peter Griffin's job. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A good deal ensures Peter Griffin is living the high life for a few years. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A good deal ensures Peter Griffin is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Peter Griffin is living the high life for a few years. |
9 |
49 |
Voluntarily left Merchant Marine |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
51 |
Attacked by enemies and injured. |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
51 |
Gain Enemy if Peter Griffin don't already have one. |