Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Price Crawford spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
A job goes wrong, forcing Price Crawford to flee off-planet. |
3 |
25 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
29 |
time as a ruler or playboy gives Price Crawford a wide range of experiences. |
4 |
29 |
Continued as Noble (Diplomat). |
4 |
33 |
Political manoeuvrings usurp Price Crawford's position. Gain a Rival. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Drafted into Merchant Marine |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Returned to Noble (Diplomat). |
8 |
47 |
An assassin attempts to end Price Crawford's life. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Price Crawford come into conflict with a splinter group Price Crawford's own religion which maintains Price Crawford's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |