Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Failed to qualify for Dilettante (Noble). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Scholar (Physician). |
5 |
32 |
A disaster or war strikes. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
The planetary government interferes with Price Dickman's research for political or religious reasons. Price Dickman continue working openly and gain an Enemy. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
35 |
Win a prestigious prize for Price Dickman's work. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Scholar (Physician) rank 1. |
7 |
38 |
Continued as Scholar (Physician). |
7 |
39 |
Entangled in a bureaucratic or legal morass that distracts Price Dickman from Price Dickman's work. |
7 |
42 |
Promoted to Scholar (Physician) rank 2. |
8 |
42 |
Continued as Scholar (Physician). |
8 |
44 |
Make a breakthrough in Price Dickman's field. |
9 |
46 |
Continued as Scholar (Physician). |
9 |
47 |
Advanced training in a specialist field. |
10 |
50 |
Voluntarily left Physician |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Price Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Forced to muster out. |