Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Randolph Hotty's Contacts or Allies betrays Randolph Hotty, ending Randolph Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Randolph Hotty do not know what happened to Randolph Hotty. There is a gap in Randolph Hotty's memory. |
4 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Randolph Hotty's business or ship thrives. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Became a Rogue (Enforcer). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
42 |
Continued as Rogue (Enforcer). |
8 |
44 |
Involved in a gambling ring. |
9 |
46 |
Continued as Rogue (Enforcer). |
9 |
49 |
Randolph Hotty spend months in the dangerous criminal underworld. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Randolph Hotty is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |