Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Rodney White's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rodney White fail to help. Gain an Enemy. |
1 |
21 |
Rodney White's ship is damaged, and Rodney White have to hitch-hike Rodney White's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Rodney White have no idea what happened to Rodney White – they found Rodney White's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Amnesia. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
47 |
Moved to a new world. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Rodney White do not know what happened to Rodney White. There is a gap in Rodney White's memory. |
10 |
49 |
Failed to qualify for Physician (Scholar). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
51 |
Scarred. Owe 1,250 for medical bills. |
11 |
51 |
Became a Merchant (Broker). |
11 |
54 |
A sudden war destroys Rodney White's trade routes and contacts, forcing Rodney White to flee that region of space. |
11 |
54 |
Gain rebels as Enemy |