Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Roscoe Jack's time in the scouts. |
4 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Moved to a new world. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
38 |
Gain Enemy if Roscoe Jack don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Attempted a risky adventure and was injured. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Citizen (Worker). |
8 |
49 |
Roscoe Jack is rewarded for Roscoe Jack's diligence or cunning. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
53 |
Roscoe Jack's business expands, Roscoe Jack's corporation grows, or the colony thrives. |
9 |
53 |
Promoted to Citizen (Worker) rank 1. |