Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a notable military engagement. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Ross Lee foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Ross Lee join a gambling circle on board. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |