Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Ruel Grant botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Expose or are involved in a scandal of some sort. |
3 |
25 |
Failed to qualify for Broker (Merchant). |
3 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Drafted into Line/Crew |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was sent to prison. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Prisoner (Inmate). |
7 |
44 |
Ruel Grant gain a new Rival among the inmates or guards. |
7 |
45 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
45 |
Paroled from prison. |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Became a Merchant (Broker). |
9 |
53 |
Make an unexpected connection outside Ruel Grant's normal circles. Gain a Contact. |