Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Win a prestigious prize for Rush Carlson's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Agreed to perform research that goes against Rush Carlson's conscience. Gain 3 Enemies. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
28 |
Caught cheating in some fashion, advancing Rush Carlson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Gain an Enemy |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Win a prestigious prize for Rush Carlson's work. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Survived a risky adventure but gained nothing. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |