Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Vessel participates in a notable military engagement. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
33 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Sampson Reed's Contacts or Allies betrays Sampson Reed, ending Sampson Reed's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
44 |
Entangled in a bureaucratic or legal morass that distracts Sampson Reed from Sampson Reed's work. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
48 |
Entangled in a bureaucratic or legal morass that distracts Sampson Reed from Sampson Reed's work. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Field Researcher (Scholar). |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Switched to Drifter (Wanderer). |
11 |
56 |
Betrayed by a friend. One of Sampson Reed's Contacts or Allies betrays Sampson Reed, ending Sampson Reed's career. That Contact or Ally becomes a Rival or Enemy. |