Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Gambler as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Marine Support (Marine). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
29 |
Continued as Drifter (Barbarian). |
3 |
33 |
Suffer from a life-threatening illness. |
4 |
33 |
Failed to qualify for Enforcer (Rogue). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
37 |
Attempted to change assignments. |
5 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
37 |
Continued as Navy (Line/Crew). |
5 |
38 |
Vessel participates in a notable military engagement. |
5 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
41 |
Continued as Navy (Line/Crew). |
6 |
45 |
Vessel participates in a diplomatic mission. |
6 |
45 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
45 |
Voluntarily left Line/Crew |
7 |
45 |
Became a Scout (Explorer). |
7 |
48 |
Sanford Davidson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sanford Davidson fail to help. Gain an Enemy. |
7 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
49 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
49 |
Continued as Scout (Explorer). |
8 |
50 |
When dealing with an alien race, Sanford Davidson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
53 |
Promoted to Scout (Explorer) rank 2. |