Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Sarah McLean's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Drafted into Law Enforcement |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
41 |
Sarah McLean learn something Sarah McLean should not have – a corporate secret, a political scandal – which Sarah McLean can profit from illegally. |
6 |
41 |
Gain a criminal contact. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Go undercover to investigate an enemy. |
7 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Sarah McLean went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |