Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
An investigation takes on a dangerous turn. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Abuse Sergio Hill's position for profit. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Moved to a new world. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Special assignment or duty on board ship. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Sergio Hill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |