Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Gained a contact. |
1 |
19 |
Dropped out of the merchant academy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Gained a contact. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Entertainer (Artist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Shane Perry far from home. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
33 |
Continued as Rogue (Enforcer). |
6 |
35 |
Arrested and charged. |
6 |
35 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
37 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
37 |
Became a Prisoner (Fixer). |
7 |
39 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
41 |
Continued as Prisoner (Fixer). |
8 |
43 |
Disgraced. Word of Shane Perry's criminal past reaches Shane Perry's homeworld. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
47 |
Attacked by another prisoner. |
10 |
49 |
Returned to Prisoner (Fixer). |
10 |
53 |
Persecuted by a prison gang. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |