Retired 3rd Officer Shelly McGhee  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 56 M 1 (-2) 7 (0) 1 (-2) 10 (1) 3 (-1) 2 (-2)1 (-2)171A32
Flamboyant, Shallow
 
Skills
Admin 1
Broker 1
Clairvoyance 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 0
Teleportation 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Broker 01
Citizen Corporate 01
Scout Courier 01
Believer Mainstream Believer Initiate11
Scout Surveyor 02
Drifter Scavenger 11
Psion Wild Talent 01
Merchant Merchant Marine 3rd Officer33
 
Name Type Affinity Enmity Power Influence Species
Erik Hunt Enemy 0 0 2 2 Suerrat (M/27)
Erik Hunt gains in power.
Judson Berry Contact 3 0 0 0 Suerrat (M/22)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A sudden war destroys Shelly McGhee's trade routes and contacts, forcing Shelly McGhee to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Citizen (Corporate).
2 21 A revolution, attack or other unusual event throws Shelly McGhee's life into chaos, forcing Shelly McGhee to leave the planet.
3 21 Became a Scout (Courier).
3 25 Severely injured. Owe 10,000 for medical bills.
4 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 29 Shelly McGhee retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 29 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 29 Voluntarily left Mainstream Believer
5 29 Switched to Scout (Surveyor) with previous rank.
5 30 Shelly McGhee spend a great deal of time on the fringes of Charted Space.
5 30 Gain a contact in an alien race.
6 33 Attempted to change assignments.
6 33 Failed to qualify for Explorer (Scout).
6 33 Continued as Scout (Surveyor).
6 35 Nearly killed. Owe 12,500 for medical bills.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Became a Drifter (Scavenger).
7 37 Encounter a Psionic institute.
7 37 Tested for psionic powers
7 39 Promoted to Drifter (Scavenger) rank 1.
8 39 Became a Psion (Wild Talent).
8 41 Refused to use Shelly McGhee's psionic powers in an unethical fashion.
9 41 Failed to qualify for Merchant Academy.
9 41 Submitted to the draft.
9 41 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 42 Embroiled in legal trouble.
9 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Merchant (Merchant Marine).
10 49 Risk Shelly McGhee's fortune on a possibility lucrative deal and win.
10 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Continued as Merchant (Merchant Marine).
11 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 53 Aging Crisis. Owe 50,000 for medical bills.
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