Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Sherman Reed's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Risk Sherman Reed's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Smuggle illegal items onto a planet. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
Sherman Reed survey an alien world. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Sherman Reed's ship is damaged, and Sherman Reed have to hitch-hike Sherman Reed's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Sherman Reed's Contacts or Allies betrays Sherman Reed, ending Sherman Reed's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Sherman Reed is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Someone more charismatic but less devout than Sherman Reed has become Sherman Reed's superior. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
Contact with Government. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |