Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Shirley Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
A mission goes wrong; Shirley Weaver and several others are captured and mistreated by the enemy. Gain Shirley Weaver's jailer as an Enemy. |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Shirley Weaver's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
44 |
Invited to take part in a controversial event or exhibition that improves Shirley Weaver's social standing. |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
48 |
Spend time with an alien race. Gain a contact. |
8 |
49 |
Promoted to Entertainer (Artist) rank 2. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Forced to muster out. |