Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Sid Mar's job. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Scarred. Owe 5,000 for medical bills. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Sid Mar's Contacts or Allies betrays Sid Mar, ending Sid Mar's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Assigned to a peacekeeping role. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Army Support). |
5 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Sid Mar do not know what happened to Sid Mar. There is a gap in Sid Mar's memory. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Embroiled in legal trouble. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Merchant Marine |
10 |
49 |
Retired. |
10 |
50 |
Accused of a crime. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |