Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Silas McDadden don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
39 |
Silas McDadden efforts do not go unnoticed by the Imperium. |
6 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
44 |
time as a ruler or playboy gives Silas McDadden a wide range of experiences. |
7 |
46 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
46 |
Voluntarily left Administrator |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Silas McDadden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Silas McDadden fail to help. Gain an Enemy. |
8 |
49 |
Psychologically damaged by Silas McDadden's time in the scouts. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Switched to Drifter (Barbarian). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |