Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Study Flyer (Ornithopter) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Sterling Wigram's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Sterling Wigram easily defeat. |
4 |
30 |
Gain Enemy if Sterling Wigram don't already have one. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Gained a contact. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Sterling Wigram aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
47 |
Sterling Wigram do not know what happened to Sterling Wigram. There is a gap in Sterling Wigram's memory. |
10 |
47 |
Became a Citizen (Corporate). |
10 |
48 |
Sterling Wigram's business expands, Sterling Wigram's corporation grows, or the colony thrives. |
10 |
51 |
Promoted to Citizen (Corporate) rank 1. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
52 |
Spent time maintaining and using heavy vehicles. |
11 |
55 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |