Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Stewart Richards to flee off-planet. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Find an Alien Artifact. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Stewart Richards's Contacts or Allies betrays Stewart Richards, ending Stewart Richards's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Stewart Richards foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
37 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
38 |
Voluntarily left Line/Crew |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
Embroiled in legal trouble. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
47 |
Make an unexpected connection outside Stewart Richards's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
53 |
Stewart Richards's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |