Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Stewart Romero's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
A good deal ensures Stewart Romero is living the high life for a few years. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Risk Stewart Romero's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Imperial trade restrictions force Stewart Romero out of business. |
10 |
52 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
54 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |