Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Sumner Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Sumner Hotty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sumner Hotty fail to help. Gain an Enemy. |
6 |
36 |
Injured. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Sumner Hotty have no idea what happened to Sumner Hotty – they found Sumner Hotty's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
41 |
Expose or are involved in a scandal of some sort. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Sumner Hotty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Moved to a new world. |
11 |
50 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |