Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
A job goes wrong, forcing Ted McCnaghty to flee off-planet. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Severely injured. Owe 15,000 for medical bills. |
7 |
43 |
Gain Enemy if Ted McCnaghty don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Became a Agent (Corporate Agent). |
9 |
52 |
Befriended by a senior agent. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Good fortune |