Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Vaughn Day botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Vaughn Day's time in the scouts. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Accused of a crime |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Explorer) rank 2. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
31 |
Psychologically damaged by Vaughn Day's time in the scouts. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Opponents of Vaughn Day's belief system ambush Vaughn Day. |
5 |
32 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Voluntarily left Merchant Marine |
8 |
40 |
Entered Merchant Academy with the Business curriculum. |
8 |
42 |
Spent the college years partying. |
8 |
42 |
Dropped out of the merchant academy. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Given advanced training in a specialist field |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |