Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vern Kuhn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
29 |
Victim of a crime |
4 |
31 |
Promoted to Scholar (Scientist) rank 1. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
Assigned to work on a secret project for a patron or organisation. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Win a prestigious prize for Vern Kuhn's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
43 |
Refused to perform research that goes against Vern Kuhn's conscience. |
8 |
43 |
Voluntarily left Scientist |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Gained a contact. |