Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Expand the field of Profession (Hydroponics), but gain a Rival in Vernie McGuire's former tutor. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
Vessel participates in a diplomatic mission. |
2 |
28 |
Gain a contact. |
2 |
29 |
Attempt at commissioned failed. |
2 |
29 |
Forced to muster out. |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
32 |
A new romantic starts. Gain an Ally. |
3 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Became a Entertainer (Journalist). |
5 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Vernie McGuire far from home. |
6 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
41 |
Submitted to the draft. |
6 |
41 |
Became a Scout (Surveyor). |
6 |
43 |
Moved to a new world. |
6 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
45 |
Continued as Scout (Surveyor). |
7 |
48 |
Vernie McGuire's ship is damaged, and Vernie McGuire have to hitch-hike Vernie McGuire's way back across the stars to the nearest scout base. |
7 |
48 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
48 |
Switched to Drifter (Scavenger). |
8 |
51 |
Betrayed by a friend. One of Vernie McGuire's Contacts or Allies betrays Vernie McGuire, ending Vernie McGuire's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
51 |
Failed to qualify for Courier (Scout). |
9 |
51 |
Switched to Drifter (Wanderer). |
9 |
55 |
Betrayed by a friend. One of Vernie McGuire's Contacts or Allies betrays Vernie McGuire, ending Vernie McGuire's career. That Contact or Ally becomes a Rival or Enemy. |