Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Good fortune |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 4. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Severely injured. Owe 12,500 for medical bills. |
6 |
37 |
Became a Scout (Courier). |
6 |
38 |
Walker Frazier's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Frazier fail to help. Gain an Enemy. |
6 |
38 |
Walker Frazier's ship is damaged, and Walker Frazier have to hitch-hike Walker Frazier's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Courier). |
7 |
42 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Courier) rank 2. |
8 |
45 |
Continued as Scout (Courier). |
8 |
49 |
Perform an exemplary service for the scouts. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Switched to Scout (Surveyor) with previous rank. |
9 |
50 |
Walker Frazier inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
51 |
Established a network of contacts. Gain 1 contacts. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |