Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Army Support) with the new title Private. |
2 |
30 |
Thrown into a brutal ground war |
2 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Switched to Army (Cavalry) with previous rank. |
3 |
34 |
Walker Stevens is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
34 |
Failed to qualify for Pirate (Rogue). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Scout (Surveyor). |
4 |
38 |
Walker Stevens's ship is damaged, and Walker Stevens have to hitch-hike Walker Stevens's way back across the stars to the nearest scout base. |
4 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
41 |
Walker Stevens come into conflict with a splinter group Walker Stevens's own religion which maintains Walker Stevens's version is the wrong one. Gain 3 Rivals. |
6 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
43 |
Walker Stevens manipulate and charm Walker Stevens's way through high society. Gain a Rival and an Ally. |
6 |
45 |
Promoted to Noble (Dilettante) rank 1. |
7 |
45 |
Continued as Noble (Dilettante). |
7 |
49 |
Inherit a gift from a rich relative. |
7 |
49 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
49 |
Continued as Noble (Dilettante). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
53 |
Forced to muster out. |