Retired Team Leader Ward Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 56 M 1 (-2) 1 (-2) 2 (-2) 1 (-2) 11 (1) 1 (-2)1121B1
Always has a nervous laugh, Drug addict
 
Skills
Admin 0
Art (Creative) 0
Athletics 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Rotor) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Citizen Colonist 01
Believer Holy Warrior Hopeful01
Navy Line/Crew Petty Officer, 3rd class23
Believer Missionary/Humanitarian Team Leader24
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Matt Hunt Rival 1 2 1 0 Dolphin, Imperium (M/56)
Matt Hunt is a member of an organisation which holds a generally opposite view of the Traveller.
Cody Eade Rival 2 2 1 0 Darrian, Imperium (M/39)
Harve Crogan Rival 0 1 3 1 Humaniti (M/16)
Estelle Fabble Contact 2 1 2 1 Cafadan (F/47)
Estelle Fabble gains in power and influence.
Pearl Snyder Enemy 0 1 3 1 Traltar (F/33)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Ward Clubb do not know what happened to Ward Clubb. There is a gap in Ward Clubb's memory.
2 19 Became a Citizen (Colonist).
2 23 Injured. Fully recovered. Owe 1,250 for medical bills.
3 23 Became a Believer (Holy Warrior) with the new title Hopeful.
3 24 Ward Clubb come into conflict with a splinter group Ward Clubb's own religion which maintains Ward Clubb's version is the wrong one. Gain 2 Rivals.
4 24 Failed to qualify for Colonist (Citizen).
4 24 Submitted to the draft.
4 24 Became a Navy (Line/Crew) with the new title Crewman.
4 25 Vessel participates in a notable military engagement.
4 28 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 28 Continued as Navy (Line/Crew).
5 32 Vessel participates in a diplomatic mission.
5 32 Gain a contact.
5 32 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
6 32 Continued as Navy (Line/Crew).
6 36 Vessel participates in a notable military engagement.
7 36 Voluntarily left Line/Crew
7 36 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 38 Ward Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 40 Continued as Believer (Missionary/Humanitarian).
8 44 Ward Clubb faith is shaken.
9 44 Continued as Believer (Missionary/Humanitarian).
9 47 Ward Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Switched to Drifter (Scavenger).
10 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 49 Returned to Believer (Missionary/Humanitarian).
11 52 Ward Clubb faith enjoys an explosion of popularity largely thanks to Ward Clubb's efforts.
11 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 53 Forced to muster out.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
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