Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Free Trader (Merchant). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
31 |
Betrayed by a friend. One of Wesley McRae's Contacts or Allies betrays Wesley McRae, ending Wesley McRae's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
35 |
Involved in a feud with a rival criminal organization. |
3 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
35 |
Continued as Rogue (Pirate). |
4 |
39 |
A police detective or rival criminal forces Wesley McRae to flee and vows to hunt Wesley McRae down. Gain an Enemy. |
5 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
42 |
Someone more charismatic but less devout than Wesley McRae has become Wesley McRae's superior. |
6 |
43 |
Continued as Believer (Missionary/Humanitarian). |
6 |
47 |
Wesley McRae is caught in the periphery of a scandal. |
6 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
47 |
Forced to muster out. |
7 |
47 |
Failed to qualify for Thief (Rogue). |
7 |
47 |
Switched to Drifter (Scavenger). |
7 |
50 |
Spend time with an alien race. Gain a contact. |
7 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
51 |
Continued as Drifter (Scavenger). |
8 |
54 |
Lightly injured, no permanent damage. Fully recovered. |