Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Science (Space Sciences/Astronomy) as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
31 |
Failed to qualify for Physician (Scholar). |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
35 |
Offered job by a patron. Now owe him a favor. |
4 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
35 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
35 |
Switched to Drifter (Barbarian). |
5 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
46 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Continued as Drifter (Barbarian). |
8 |
49 |
Attempted a risky adventure and was wildly successful. |
8 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
51 |
Voluntarily left Barbarian |
9 |
51 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
53 |
A disaster or war strikes. |