Willard Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 56 M 3 (-1) 3 (-1) 4 (-1) 12 (2) 6 (0) 2 (-2)334C62
Fanciful, Contrarian
 
Skills
Advocate 1
Carouse 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Explosives 1
Flyer (Wing) 2
Gambler 2
Gun Combat 0
Mechanic 1
Profession (Spacer/Belter) 1
Profession (Worker/Biologicals) 1
Profession (Colonist/Ranching) 1
Science (Physical Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman48
Agent Intelligence 01
 
Name Type Affinity Enmity Power Influence Species
Arie Lucas Contact 2 1 1 4 Vlazhdumecta (F/28)
Arie Lucas is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Willard Carson is rewarded for Willard Carson's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Willard Carson rise to a position of power in Willard Carson's colony or corporation.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 27 Political upheaval strikes Willard Carson's homeworld, and Willard Carson is caught up in the revolution.
4 30 Continued as Citizen (Worker).
4 31 Willard Carson gain experience in a technical field as a computer operator or surveyor.
5 34 Continued as Citizen (Worker).
5 37 Political upheaval strikes Willard Carson's homeworld, and Willard Carson is caught up in the revolution.
6 38 Continued as Citizen (Worker).
6 41 Willard Carson learn something Willard Carson should not have – a corporate secret, a political scandal – which Willard Carson can profit from illegally.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 43 Willard Carson learn something Willard Carson should not have – a corporate secret, a political scandal – which Willard Carson can profit from illegally.
7 43 Gain a criminal contact.
7 46 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 46 Continued as Citizen (Worker).
8 47 Willard Carson's business expands, Willard Carson's corporation grows, or the colony thrives.
8 50 Forced to muster out.
9 50 Became a Agent (Intelligence).
9 54 Willard Carson's work ends up coming home with Willard Carson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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