Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
A disaster leaves several injured, and others blame Willard Weakman, forcing Willard Weakman to leave Willard Weakman's career. Gain a Rival. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Willard Weakman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Involved in a feud with a rival criminal organization. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Voluntarily left Pirate |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Risk Willard Weakman's fortune on a possibility lucrative deal and win. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Willard Weakman's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Willard Weakman is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |