Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Williams Griffiths's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
33 |
Switched to Merchant (Merchant Marine). |
6 |
36 |
A sudden war destroys Williams Griffiths's trade routes and contacts, forcing Williams Griffiths to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Williams Griffiths's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Voluntarily left Merchant Marine |
8 |
41 |
Became a Entertainer (Performer). |
8 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Williams Griffiths far from home. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
49 |
Gained a contact. |
9 |
49 |
Promoted to Entertainer (Performer) rank 2. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
51 |
Criticised a questionable political leader on Williams Griffiths's homeworld, causing his downfall. Gain an Enemy |
10 |
51 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |