Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Willie Mckinney went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Citizen (Worker). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
Make a breakthrough in Willie Mckinney's field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Willie Mckinney's work is sabotaged by unknown parties. Willie Mckinney start again from scratch. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Willie Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
Attacked by enemies that Willie Mckinney easily defeat. |
9 |
50 |
Gain Enemy if Willie Mckinney don't already have one. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
54 |
Moved to a new world. |
10 |
55 |
Promoted to Drifter (Barbarian) rank 1. |