Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Flyer (Wing) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Courier (Scout). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
31 |
Accepted a deal with criminal or other figure under investigation. |
3 |
31 |
Failed to qualify for Scientist (Scholar). |
3 |
31 |
Became a Drifter (Barbarian). |
3 |
35 |
Forced to muster out. |
4 |
35 |
Failed to qualify for Broker (Merchant). |
4 |
35 |
Switched to Drifter (Wanderer). |
4 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
38 |
Failed to qualify for Thief (Rogue). |
5 |
38 |
Continued as Drifter (Wanderer). |
5 |
40 |
Suffer from a life-threatening illness. |
6 |
40 |
Failed to qualify for Enforcer (Rogue). |
6 |
40 |
Switched to Drifter (Scavenger). |
6 |
44 |
Betrayed by a friend. One of Wilmer Corbeld's Contacts or Allies betrays Wilmer Corbeld, ending Wilmer Corbeld's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Failed to qualify for Explorer (Scout). |
7 |
44 |
Returned to Drifter (Wanderer). |
8 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
48 |
Retired at age 48. |
8 |
48 |
Continued as Drifter (Wanderer). |
8 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
54 |
Wilmer Corbeld accepted an offer of inducements to betray Wilmer Corbeld's faith. Gain 250,000 in cash. |
9 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |