Retired Team Leader Wilmer Hopkins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 56 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 1 (-2)10 (1)111751
Busy, Hardy, Hedonistic
 
Skills
Admin 0
Broker 0
Carouse 1
Clairvoyance 0
Deception 0
Diplomat 0
Electronics (Computers) 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Telepathy 1
Teleportation 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader25
Navy Engineer/Gunner Crewman01
Drifter Wanderer 11
Merchant Merchant Marine Crewman01
Psion Adept 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Charles Mcdonalid Rival 1 3 1 0 Ne Kraeda ren Kelva (F/30)
Lee Fletcher Rival 2 3 3 0 Vanejenese (F/92)
Mossie Abberton Ally 2 0 1 0 Cassilldan (F/48)
Mossie Abberton has life-changing event that creates new responsibilities.
Willie Moynihan Rival 0 2 0 1 Suerrat (F/37)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Wilmer Hopkins left the community.
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 24 A notable academic consults with Wilmer Hopkins about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 A notable academic consults with Wilmer Hopkins about a publication or documentary he is working on. Gain a Contact in academia.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 34 Wilmer Hopkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 34 Returned to Believer (Missionary/Humanitarian).
5 37 Wilmer Hopkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Continued as Believer (Missionary/Humanitarian).
6 42 Wilmer Hopkins is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Voluntarily left Wanderer
8 46 Failed to qualify for Surveyor (Scout).
8 46 Submitted to the draft.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Bankrupted by a rival. Gain the other trader as a Rival.
9 48 Became a Psion (Adept).
9 52 Advanced training in a specialist field.
10 52 Voluntarily left Adept
10 52 Returned to Believer (Missionary/Humanitarian).
10 53 Wilmer Hopkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Retired at age 56.
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