Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
25 |
Winfred Clubb is rewarded for Winfred Clubb's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
28 |
Winfred Clubb is rewarded for Winfred Clubb's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
32 |
Winfred Clubb gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Worker) rank 3. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Winfred Clubb's business expands, Winfred Clubb's corporation grows, or the colony thrives. |
6 |
41 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Spent time maintaining and using heavy vehicles. |
7 |
45 |
Promoted to Citizen (Worker) rank 5. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Risk Winfred Clubb's fortune on a possibility lucrative deal and win. |