Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Zack Knight's ship is ambushed by enemy vessels. Zack Knight successfully ran to the jump point. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Zack Knight's ship is damaged, and Zack Knight have to hitch-hike Zack Knight's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
25 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
29 |
Political manoeuvrings usurp Zack Knight's position. Gain a Rival. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Artist) rank 2. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
41 |
Expose or are involved in a scandal of some sort. |
7 |
41 |
Became a Citizen (Corporate). |
7 |
45 |
Zack Knight's business expands, Zack Knight's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Corporate) rank 1. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
48 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
48 |
Returned to Noble (Diplomat). |
9 |
49 |
A family scandal forces Zack Knight out of Zack Knight's position. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Zack Knight is sent to a new community or parish to preach The Word among the poor. |