Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Drafted into Merchant Marine |
4 |
29 |
Became a Merchant (Merchant Marine). |
4 |
33 |
Severely injured. Owe 7,500 for medical bills. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Addie Egerton is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Retired. |
8 |
49 |
Gained a contact. |
9 |
53 |
Birth or Death involving a family member or close friend. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |