Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Moved to a new world. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
27 |
Adelbert Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Rogue (Enforcer). |
3 |
31 |
Adelbert Fletcher spend months in the dangerous criminal underworld. |
4 |
31 |
Continued as Rogue (Enforcer). |
4 |
32 |
Involved in the planning of an impressive heist. |
4 |
35 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
35 |
Attempted to change assignments. |
5 |
35 |
Failed to qualify for Thief (Rogue). |
5 |
35 |
Continued as Rogue (Enforcer). |
5 |
39 |
A job goes wrong, forcing Adelbert Fletcher to flee off-planet. |
6 |
39 |
Switched to Drifter (Wanderer). |
6 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Continued as Drifter (Wanderer). |
8 |
48 |
Adelbert Fletcher do not know what happened to Adelbert Fletcher. There is a gap in Adelbert Fletcher's memory. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Opponents of Adelbert Fletcher's belief system ambush Adelbert Fletcher. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
51 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Adelbert Fletcher accepted an offer of inducements to betray Adelbert Fletcher's faith. Gain 370,000 in cash. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |