Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Admiral Boyd's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
30 |
Admiral Boyd join a gambling circle on board. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Admiral Boyd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Refuse to abuse Admiral Boyd's position for profit. |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Admiral Boyd is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Admiral Boyd as an Enemy. |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
44 |
A mission goes wrong and Admiral Boyd is stranded behind enemy lines. Ejected from the service. |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
50 |
Make a breakthrough in Admiral Boyd's field. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
52 |
Continued as Scholar (Field Researcher). |
10 |
55 |
Agreed to perform research that goes against Admiral Boyd's conscience. Gain 2 Enemies. |