Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Admiral Patterson have been following false teachings! |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
31 |
Invited to take part in a controversial event or exhibition that injures Admiral Patterson's social standing. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
Join homeworld’s celebrity circles |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
Public opinion turns on Admiral Patterson. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Failed to qualify for Courier (Scout). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Make an unexpected connection outside Admiral Patterson's normal circles. Gain a Contact. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Admiral Patterson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
51 |
Switched to Entertainer (Journalist). |
11 |
52 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
52 |
Switched to Drifter (Wanderer). |
12 |
55 |
Attempted a risky adventure and was wildly successful. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired at age 56. |