Retired Technician Alexander Paterson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 57 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 7 (0)111277
Peeling skin
 
Skills
Animals 0
Astrogation 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Mechanic 0
Medic 0
Pilot 0
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Philosophy) 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician35
Drifter Barbarian 01
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Wilbur Hoddle Rival 1 1 1 1 Ayansh'i (M/62)
David Kuhn Rival 2 1 1 4 Azhanti (M/44)
Morton Ryan Rival 1 3 3 4 Thaggeshi (M/77)
Uwah Aiseaeye' Rival 1 1 0 2 Aslan (M/16)
Uwah Aiseaeye' gains in influence.
Carter Stoker Rival 1 1 1 1 Dynchia (M/27)
Carter Stoker gains in power and influence.
Garnett Mar Rival 2 1 0 5 Thaggeshi (F/26)
Forest Nevil Ally 2 0 0 0 Dynchia (M/48)
Forest Nevil has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Spent time maintaining and using heavy vehicles.
2 22 Continued as Citizen (Worker).
2 23 Alexander Paterson rise to a position of power in Alexander Paterson's colony or corporation.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 27 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 31 Alexander Paterson is rewarded for Alexander Paterson's diligence or cunning.
4 34 Promoted to Citizen (Worker) rank 3.
5 34 Continued as Citizen (Worker).
5 36 Alexander Paterson's business expands, Alexander Paterson's corporation grows, or the colony thrives.
5 38 Forced to muster out.
6 38 Failed to qualify for Scientist (Scholar).
6 38 Became a Drifter (Barbarian).
6 40 Alexander Paterson do not know what happened to Alexander Paterson. There is a gap in Alexander Paterson's memory.
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Submitted to the draft.
7 40 Became a Scout (Surveyor).
7 42 Injured. Fully recovered. Owe 5,000 for medical bills.
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 45 Alexander Paterson come into conflict with a splinter group Alexander Paterson's own religion which maintains Alexander Paterson's version is the wrong one. Gain 1 Rivals.
9 45 Switched to Drifter (Scavenger).
9 47 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 47 Aging Crisis. Owe 10,000 for medical bills.
10 47 Retired at age 47.
10 47 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 48 Alexander Paterson come into conflict with a splinter group Alexander Paterson's own religion which maintains Alexander Paterson's version is the wrong one. Gain 3 Rivals.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 48 Retired.
11 51 A new romantic starts. Gain an Ally.
12 53 Betrayal. Convert an Ally into a Rival or Enemy.
13 56 Aging Crisis. Owe 40,000 for medical bills.
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